Retrieve Souls
Retrieve Souls (minor) adapted by Stone Gargoyle from the powers of a Soul Saver weapon of order from Armageddon Unlimited by Carl Gleba
The character with this power can retrieve captured souls from any magic weapon, magic device, gemstone, or a character with the major super power Soul Drinker, though in the case of the super power, the target can make a saving throw vs. this power/magic (14 or better, PE bonus applies). This power is activated when the character touches the object or person the souls are stored in and uses one melee attack/action for each soul retrieved. If a magic weapon or object/device that has protective wards to prevent someone from touching it, this power negates it for one melee round per level of the character's experience, with said magic negation ability usable only six times per day. Only seven souls may be retrieved and held at one time. This power can also be used to place a soul back into a body, but the body must be living, or at the very least, healed to at least one Hit Point. This can be a very traumatic experience for the person being given back their soul and the GM may want to roll on the Random Insanity Table (HU2 main book page 28) when this happens. If there is no body, the soul can be released so that the person can find eternal peace. As the soul is released there is a ghostly apparition of the person and it can communicate for up to ten minutes before it must leave, so any last goodbyes could be said or critical information/clues imparted.