Repulsive

From The Black Vault
Jump to navigationJump to search

Repulsive by Iczer

"Back off Man!"

The character has an ability to cause a kind of localised spatial distortion, effectively sending targets away from him with any significant strike.

  • Dismissive strike. after striking an opponent with a bare body blow, the target must make a save vs spatial distortion [14+, ME bonuses apply] if unsuccessful, the target is violently teleported directly away from the character up to 60 feet, and must make a sense of balance check to remain standing after such a blow. the target cannot appear in a space occupied by another object, appearing just short of that deadly consequence, but will displace objects that weigh less than himself if need be.
  • Warp attack: the character can also make a bare body blow against an inanimate object, teleporting that object into the path of another character. Such an attack counts as two actions, and inflicts normal strike damage, plus 2 for every 10 lbs of mass of the afflicted object.
  • Repulsive defence: By halving his attacks for the entire melee round, the character sets up resonating warps all across his body. any missile or weapon attack that strikes him in this state are instantly flung away via warp up to 60 feet away. Anyone striking him is also flung away but only after damage is inflicted [or is parried]
  • Disarm attack: By striking a person's body armour, his sword or shield, or other held posession, the character can fling these items from a character's grasp. this is a strike at -2, but any successful contact flings the item away. typically this is best used against the weapons of a foe, who, even by successfully parrying, will cause this contact. In the cas eof warping off a person's body amour [or costume], the character still needs to get past any parry defences.
  • Limitations: The character affects matter only with his warping. He cannot affect fire, electricity lasers or any form of energy. He is also limited to 150 lbs, plus 20 lbs per level. Thus really big and powerful foes will be mostly immune to this power.