Remote Senses
Remote Senses (Major) by Zenvis
The character can possess people to experience what they are experiencing. Everything their victim touches, sees, smells, hears, and tastes, the possessor experiences also. The character cannot read thoughts as it is just a passenger in the back seat observing. The character cannot control the victim in any way but though the volunteer/victim has a complete new sense of their surroundings. The character does not gain experience points even though they share the experience.
Victims/volunteers are completely oblivious to this power and have no idea that what they are experiencing is being observed unless they are psychic of some kind or have mind powers of some kind. In this circumstance, the person will get the sense of being watched with no real means of knowing why. The character can at that point take a back seat.
Characters can make themselves known if they want to be relaying a short message via psychic (one or two words). Other than that victims/volunteers must speak out loud in order to be heard from the possessor.
Those who sit in the back seat will see victims in a normal setting unable to affect the new environment. They may find out secrets, see use of powers, learn about love-ones etc. Valuable information is gained from this power for those that would want to hurt or expose the villains/heroes.
- Range: 1 mile; plus 1000 feet per level of experience.
- Damage: Prolong exposure or multiple exposure of a victim may cause anxiety or paranoia but no real physical pain.
- Duration: 1 hour per level of experience.
- Saving Throw: Those that become aware of their possession have a +3 to save vs. possession but otherwise must save vs. possession normally (16).