Rejection
Rejection [minor] by Iczer
'heh..if you think that hurt..wait till it comes back out'
The character can eject harmful substances from his body. This process is somewhat automatic and somewhat directed by will.
1) Damage Resistance: The character takes half damage from cutting or piercing weapons. These intrusive attacks are caught by the power on the way in, and are pushed out before they get too deep.
2) Eject unwanted: Simply by willing it, unwanted objects can be ejected from the body. Bullets, tracer rounds, tracking chips can all be ejected. Likewise, poisons, toxins and diseases may also be ejected, coming out through the orifices or pores of the body. Once a character is aware of any diseases or toxins, he may simply will them to eject (takes one action). If the poison or disease has already taken hold, it will stop working the instant it gets ejected. If the character is aware of a poison ahead of time (like a cloud of tear gas), then it will not affect him, as he ejects it as he exhales.
3) Other bonuses:
- +2 to PE
- +2 to save vs toxins, poisons and disease.