Regeneration Superior

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Regeneration Superior (Mega) By Steeler49er

"YOU CAN'T KILL ME, MOTHER FRACKER!!"

The super does not have any particular resistances to illnesses or poisons, nor is the being granted immortality, longevity of life or the ability to return from complete death. What the superbeing Does have is an impossibly fast ability to reconstitute themselves. Body parts recover in momments, even decapitation can be recovered from. Bones pop right back into place near instantly!

Reincorperation: The supers body repairs each individual wound separately at the same rate, equal to the supers PE attribute per turn (including the initial moment of damage). Severed limbs and lost fluids, if not immediantly placed against the the damaged location, fly towards the super at a speed equal to their PE attribute. If kept from the super, the supers extreamities and fluids quickly begin to disintigrate into smaller forms and smaller forms, untill they can escape back to the super, even turning into mist, then breaking down to molecules, atoms, then raw energy and force. If somehow kept from the superbeing long enough, those parts will slowly begin to regenerate over a period of time equal to 1 SDC & HP per minute.

Death: The superbeing can survive taking damage as far below Zero health as their -PE x 3. For every PE number of negative health after this point the super goes, reduce the amount of point recoverable by 1. Once the super is down to zero, the time frame jumps to a mere one point healed per melee, then one point per minute, then hour. Past this the super is dead.