Recovery

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Recovery [Minor] by Iczer

'So......Now I'm immune to trucks?'

The character recovers from injury, resistant to whatever has hurt him the most. When the character takes his first point of HP damage, the body starts a chain reaction of alteration. When he has healed all HP, his body has a new alteration.

  • If the damage came from a source of energy, he is now immune to it.
  • If the damage came from blunt force or crushing he now enjoys a 30 SDC boost
  • If the damage was from a super power that deals HP damage, he is now immune to its effects.
  • If the damage was caused by acid, he is now immune to acid
  • If the damage was caused by poisons, he enjoys a +6 to save vs poisons.
  • If the damage was caused by sharp weapons, piercing weapons or bullets, his organs have rearranged to make him resistant to them (half damage from stabbing/slashing or shooting damage)

The character has only one bonus at a time. His body performs some immeadiate assitance though. His HP recover at 1D4 per hour, and he gains an AR of 12 when he loses all his SDC (rises to 14 when he drops to half HP and rises to 16 at 0 HP or less). He also enjoys a +30% to save vs coma and +1d4 PE.