Reality Rewind
Reality Rewind (minor) by Stone Gargoyle
This power is automatic and reverses any action causing the superbeing injury, the next action undoing the action causing injury. This can be the superbeing falling, failing to dodge/parry an attack, or injuring himself after punching through a wall or taking damage from his strike against someone else ("Ow, your armor was harder than I thought."), or any related accident. Essentially, the next action is spent reversing the action (smashed bones un-smash, broken equipment un-breaks). This only reverses one action and does not work if interrupted, so if the superbeing is attacked before he can undo an action, it will not be undone (the player must state his intent to reverse an action by himself or someone else directly after his action) and, if attacked again right after the action he wishes to reverse, it may not work (30% chance). In the case of being caught in an explosion, the superbeing will still take half damage. Other conditions may also prevent full reality reversal (for instance, falling from a plane, the momentum will be reversed but may not prevent someone on the plane from closing the door, etc.). This will only reverse a single action per melee round, up to the superbeing's ME number of times per day. Surviving and reversing a deadly shot requires a save vs. Coma/Death, but the superbeing is at +20% to do so.