Realignment
Realignment (Minor) by Mephisto
"I tend to see things in straight lines"
This power allows the character to influence the movement of vehicles and people in small ways, by focusing on the superbeing as the point of movement. So everything is headed towards the character until the power is turned off. This has the effect of making it more difficult to dodge attacks that the character may have, such as Energy Expulsion, Matter Expulsion and similar. It also makes it more difficult to dodge weapons such as guns and arrows. Conversely, the character him or herself also makes a great target, since all attacks will likely hit the character. Since it's not a tractor beam or gravity field, the character him or herself is not pulled towards the target of the power; it's just a metaphysical realignment of the transitional fields of the universe that the character has tapped into.
- Range: Line of Sight and 100 feet (30 m) plus 10 feet (3 m) per level of experience.
- Bonuses: +3 to Strike on all attacks, +1 at levels 4, 10, and 13.
- Penalties: -4 to Dodge incoming attacks, and Automatic Dodge is impossible.
- Usage: Limited to turning on and off once per melee (each function counts as one of the characters melee attacks. Can only be turned on once a melee and off once a melee).
Notes and Limitations: It's limited to a target mass of 300 pounds (135 kg) and can only be done to a specific target, not a blanket area. So it won't stop a moving vehicle or even a large animal. However, it works great on small items like handguns and wheels on a vehicle, affecting shooting and driving respectively. When used in such a manner, the attacks of guns and arrows will fly towards the character that activated the power, but is considered shooting wild (only if the character is not the original target of the gun shot). It can also be used on speedsters like the Masters of Speed to disrupt their running pattern (forced to run right to the character, potentially hitting obstacles along the way). Impossible conditions such as a flying character using this power on a ground-based character will result in the ground-based character getting as physically close as possible, but that's the extent of it.