Razor Burn
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Razor Burn (minor): (inspired by Specter, enhanced by NMI)
"Talk about a close shave!"
The hero can fire red hot, sharp razor-like blades from his fingertips. At the point of impact these metal "shards" burst quickly become molten steel similar to the effects of white phosphorous.
- Range: 200 ft + 20 ft per each additional level of experience starting at level 2.
- Rate of Fire: 1 razor or shard may be generated at levels 4th, 7th, 10th, 12th and 15th.
- Damage: 1D8 S.D.C plus an additional 1 S.D.C per level of experience [ie: 1D8+1 at 1st, 1D8+5 at 5th, etc..] just from the impact of the razors/shards [P.S. bonus not applicable]. Once the razors/shards impact and turn to molten slag, the target takes an additional 2D8 S.D.C. "heat" damage. Every third level of experience beyond 1st [4th, 7th, 10th, 13th] increases this damage by an additional 1D8.
- Bonuses:
- +2 strike, W.P. Targeting and similar super abilities can add to this.
- Due to the razor like edge that only gets sharper with experience, the user of this power may reduce the A.R. of the target by 1 point at levels 4, 7, 10, 12 and 15.
- The shards have a percentage chance of igniting any combustible material they come in contact with equal to the amount of "heat damage done. ie: 15 S.D.C. damage equals a 15% chance of igniting combustibles. Targets who may have resistances to heat damage will see reduced damage from the "heat" damage. A person will need to be impervious [not just resistant] to both kinetic as well as heat based damage/effects.
Original power by Specter
Razor Burn (minor) by Specter
"And you thought that paper cut stung"
The hero can fire razor sharp blades from his body. After impact the blades burst into flame causing additional damage.
- Range: 200 ft
- Damage: 1d4 per blade (flames 1d6 + 1d6 at levels 2,4,6,8,10,12,14) Hero can throw an additional blade at levels 3, 6, 9, 12 and 15.
- Bonus: +2 to strike