Ratatosk

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RATATOSK by Reagren Wright

It is said the Northern God Locknar is a friend to all Faerie Folk who recognize him as kindred spirit and love on any world. Among his most trusted allies are the mischievous Faerie folks called the Rataoski. They look like an ordinary red northern squirrel, but these obnoxious creatures are indeed faerie. If they so choose, they can take on a partial humanoid form that retains squirrel features. These faeries are native to Odguard, but ever since the union of the Wolfen Empire, they’ve been appearing throughout the Northern Wilderness. Some have even stowed away on Bizantium ships and made their ways to the island kingdom. For the most part, the disposition of Ratatosk is equal to common faeries, only they are more than harmless pranksters. They are gossipers, anything they overhear they retell to anyone, especially secrets and anything that will compromise a position or location. The canine races and most of the inhabitants of the Northern Wilderness are well aware that Ratatosk practice slanderous gossip, so anything they say must be ignored. But to anyone lost in the woods and/or unaware of their mischievous nature, they might seem like friendly aids, looking to help those in need. This is a far cry from the truth. Ratatosk seem to have only one goal in mind, to laugh at the expense of others, especially if the individual comes to harm or embarrassment and they are the cause. Many travel has enter the Northern Wilderness to observe a strange site indeed, an enraged man climbing up a tree chasing after a red squirrel, all the while the rodent appears to be laughing at the man and shouting insults.

R.C.C.: Faerie Folk

Alignments: Anarchist only

The Eight Attributes: I.Q. 3D6+2, M.E. 2D6, M.A. 3D6+2, P.S. 1D6, P.P. 3D6+6, P.E. 2D6, P.B. 3D6, Spd 4D6 running (+10 when climbing in tree).

Natural A.R.: 6

Hit Points: P.E. attribute x2.

S.D.C.: 3D6

Horror Factor/Awe: 8

P.P.E.: 1D6x100, plus can automatically draw on the P.P.E. around them from ley lines and nexus points.

Appearance: They will appear as a ordinary red northern squirrel or their true form is a tiny humanoid with muddle, small pointed ears on top of the head, body covered in red-brown fur, except for the face and bottom of hands and feet. Have a large prominent fluffy tail. Their haunches and legs are squirrel like.

R.C.C. Skills: Climbing 98%, identify plants & fruits 90%, dowsing 80%, jesting 85%, pick pocket 80%, imitate voice & sounds 90%, wilderness survival, 80%, land navigation 90%, astronomy & navigation 75%, prowl 80%, ventriloquism 80%, sing 65%, and dance 70%.

Natural Abilities: Understand and speak all languages at 98%, superior acrobats and sense of balance (98%), nightvision 60 feet (18.2 m), hawk like day vision (see a rabbit on a hill side two miles (3.2 km) away, jump 100 feet (30.4 m) across and land safely on a twig, superior sense of hearing, and metamorphosis into a red squirrel.

Attacks Per Melee: Two physical hand to hand attacks or three using magic.

Bonuses: +3 on initiative, +2 to strike, +3 to dodge, +5 to auto dodge when in a tree, +3 to roll with punch, +6 to save vs. Horror Factor, and +2 to save on all saving throws.

Vulnerabilities: Same means used to protect oneself from all faerie folk.

Magic Spells: Grow Plants, Track, Animate Plants, Repel Animals, Mend Wood, Extinguish Fire, Charm, and Luck Curse. Like all faerie magic requires a saving throw vs. magic of 16 or higher and has the spell strength, duration, range, and damage equal to a 10th level wizard/warlock.

Psionics: None.

Value: Their pelt is worth 10,000-20,000 gold.

Average Life Span: Immortal until slain.

Habitat: Dense forests and woods.

Range: Great Northern Wilderness and Northern Hinterlands, Can be found in Disputed Lands of the Eastern Territory and Bizantium.

Language: See above.

Enemies: Hocknar hates them with a passion. He will destroy one on site (a victim of one to many pranks). Anyone who’s been at the bad end of one of their little jokes.

Allies: Locknar and all Faerie Folk. They are indifferent when it comes to mortals. They all are potential victims of pranks and mischief.

Size: 7.5 to 9 in (19 to 23 cm) long or tall. Their tail is an additional 5.9 to 7.9 inches (15 to 20 cm).

Weight: 8.8 to 12 lbs (250 to 340 g)

Note: They never wear clothes or armor. They never use of faerie size weapons. They live in groups of 2D6 and associate with all type of faerie folk. Love making faerie food especially nut types.