Rafter
Rafter (minor) by Stone Gargoyle
The hero possesses the ability to cause wood to weave itself together forming items, or simply to unravel itself causing damage.
1. Weave Wood: By expending an action, the hero can unravel wood fiber and cause it to weave itself into nearby wood. Wood to be joined together must be set side by side and be close to its natural state. Stripped and sanded wood will work, but with a skill penalty of -20%. The hero can affect his ME number in feet of wood, plus one foot per level. The wood will weave itself together with an equivalent skill level of 30%, plus 5% per level. The wood will weave itself together at a rate of one foot per melee round and require one melee attack/action per melee round to maintain due to the hero needing to concentrate on it. If the skill roll is unsuccessful, the woven wood will only remain joined for the hero's ME attribute number in hours. If successful, the wood will be joined permanently. Oce one pair of beams is joined, the hero can then place another log or wood segment beside the existing structure, using the power again to add to it. The hero can use this to build houses and boats if possessing the appropriate skills, though no skills are necessary if only building simple rafts and such. This power gives no significant telekinetic ability regarding wood other than what has already been mentioned, so machinery may be needed to move heavier logs and wooden structures and hold them in place during the construction process.
Adds +5 to Carpentry and Boat Building skills.
Will not work on lacquered or preserved wood.
2. Damage Wood: The hero can unravel wood without causing it to weave itself, doing 2d4 damage to wooden structures, armor and weapons, plus 1 point per level.