Projective Pivot
Projective Pivot (minor) by Taalismn
“I prefer to have trouble heading AWAY from my direction.”
This power allows the possessor to create an extremely localized area of warped space/time that simply alters the physical attitude of an object on it. This means that an object(person, vehicle, or object) on the ‘pivot point’ can be rotated to leave the pivot point moving in a wholly new direction, without loss of speed or direction. The superbeing attempting this feat must make a successful roll to strike and declare in advance how much of a deviation from original heading they are moving the target in both the vertical and horizontal axis. A successful strike means the target’s heading is altered accordingly.
Projective Pivot CAN affect flying objects(Captain Concorde look out!).
- Range: 100 ft +10 ft per level of experience
- Damage/Effect: The superbeing can alter the heading of any object not embedded or otherwise cemented to the ground. The superbeing can affect objects weighing as many tons as the superbeing has P.S. points(adjust correspondingly for Superhuman and Supernatural P.S. ratings). So a superbeing with a P.S. of 15 can change the heading of a 15-ton truck in motion.
- Saves: The Pivot Point will AUTOMATICALLY hit a stationary person or object(as long as the superbeing has a clear line of sight on them). Hitting a moving object requires a ‘To Strike’ roll. If the intended target is aware of ranged attacks being directed at them, they may attempt to make the feat harder by deliberately dodging and weaving, in which case it’s a straight-out strike-vs-dodge.
- Limitations: The end orientation of a pivot attack CANNOT have the target instantly embedded or otherwise occupying space occupied by another solid object, even though the act of pivoting may seem to pull the target THROUGH solid matter.
Example: Two 15-ft long trucks are racing, roughly two feet apart, down a narrow alley with barely a few feet of clearance on either side. The passenger of one truck makes a pivot attack on the other truck. The attacker CANNOT stipulate that the other truck ends up heading perpendicular to them, heading straight into the wall, as the ending position would have the target truck instantly sticking into both the wall and the adjacent truck. The attacker CAN, however, make the other truck appear pivoted a full 180 degrees and heading in the OPPOSITE direction it was previously going, at full speed.
Similarly, a moving ground vehicle cannot be made to pivot down into the ground or made to jump up into the air by changing its vertical orientation.
As noted above, the object being turned cannot be already firmly anchored or embedded in the ground(no turning the facing of the Statute of Liberty or buildings). Nor can the object being turned be loosely attached to anything(forget about turning the heading of that train engine, as long as it's still attached to a string of train cars); it must be turnable as a WHOLE SINGLE UNIT.