Power Interrupt
Power Interrupt [Major] by Iczer
‘Come on then... let’s tussle’
The character creates an energy field around his body that interrupts the use of super powers (and some Psionic powers as well).
Creating and maintaining the field requires 2 actions per round, and extends for 50 feet (+10 feet per level) in all directions (but not through solid objects).
Anyone inside the field will find his powers somewhat interfered with. Any power use whatsoever while in the field inflicts 1D4 damage to the user (plus another 1D4 at levels 3, 6, 9, 12 and 15).
Powers that can be switched on and off (EG any of the APS powers) inflict this damage twice per melee round. Powers that are constantly in effect (Invulnerability, extraordinary spd etc) only suffer this damage once per melee. Powers that require an action to use inflicts the damage as it get’s used. Powers that require concentration to maintain fails due to the pain.
As a curious side effect, all targets within the field gain the minor power immunity to super powers, while within the field.
The power also affects the use of Psionic powers, but a Psionic character may choose to take the damage on his ISP instead.