Power Hand
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Power hand [minor] by Iczer
'Time for the Hammer!'
The character can alter his hand (and a part of his forearm) into a solid, stone-like object. This hand, for the duration of the transformation has the following properties.
- Is Invulnerable: Takes no damage from any source (with the exception of effects and powers that specifically can harm invulnerable structures)
- Is Inorganic: The hand is not really part of the character. Touch based powers and effects do not function through the hand, nor can they affect the character if the hand is touched. It does not conduct heat or electricity either.
- Is Immobile: The hand and wrist is pretty much frozen in the position it was when the character activated this power (he is effectively one handed during this power's use) (at 5th level, the character regains minimal control over the hand, enough to make it the equivalent of a partial hand)
- Is different: The hand is obviously transformed when in use. Larger and differently shaped the power is obvious when in use.
It takes one action to activate or deactivate this power.
In combat, the fist does 2D6 damage, plus any PS bonus. It provides +1 to strike and parry with that limb alone.
If used as a battering ram to knock down doors, consider the character's PS to be supernatural for determining how much can be broken down (see HU2 GMG under superbrawl)