Power-Mines
Power-Mines (Major) by Taalismn
“The Wall-Crawler? I’ve left him a little surprise on the ledge...”
This is the ability to produce invisible pockets of semi-stable energy inside material, just under the surface, that explode with grenade-like force when touched/disturbed. The mines can be placed in horizontal or vertical surfaces, but cannot be placed inside living materials(including live trees, animals, and other beings). The material must also be relatively solid and stable (no exploding curtains or streams, for example, but mining the windowsill or creek bed is all right). The power-mines can be detonated by touching the patch of altered material, or remotely by the creator.
Power-mines produced in this manner are normally invisible, but CAN be seen by energy-sensitive powers like Supervision and Danger Sense. Beings normally sensitive to PPE can also sense the presence of power-mines.
- Range: Touch or 10 ft per level of experience
- Damage: 4d6, +1d6 per level of experience, blast radius of 3 ft, + 1 ft per level of experience.
- Duration: Power-Mines last 3 minutes + 1 minute per level of experience, or until detonated. The super-being can also explode them remotely, or dissipate them harmlessly at will.
- Payload: The super-being can generate as many Power-mines as he has P.E. points HALVED, rounding down(so a P.E. of 14 means the being can generate 7 mines), +1 per level of experience, at a time.
- Note: Power-Mines CANNOT be stacked one on top of the other; they must beat least their blast radii apart in distance.
- Note 2: If the super-being has any other energy ability or Alter Form ability with energy projection capabilities, they may opt to have the Power-Mines take an aspect f that energy ability; i.e., if the superbeing has a fire projection power or electrical shock attack, the power-mines may take the form of a pillar of fire or an arc of electrical energy.
- Other Bonuses: The super-being will also be able to see the power-mines produced by other beings with this power.