Possess Building
Possess Building(major) by Mr. Twist
This odd power creates a link between the user and the building they currently occupy. While a building is not intelligent, and can not communicate with the user, there are still a few things the user can make happen.
Range: 2 stories, plus 1 additional story at levels 3, 6, 9, 12, and 15.
Duration: 2 minutes per level of experience.
Effects: There are a multitude of effects that are produced by this link to the building.
1. Mental Map
When the link is established, a map appears in the mind of the user. They gain a complete schematic of however many stories their level of power reaches. This schematic includes things like stairs, doors, windows, and even smaller things like a safe set into the wall. This power does not tell the user whether something is a hidden room, or even give a hint as to the purpose of a specific room.
2. Identify Objects
You can identify object connected to the different rooms. When concentrating on the entire building(to the limit the power can reach), the only things that can be sensed is movement, like people or vehicles moving around.
A roll can be done once every minute, with a 68% of success. On a successful roll, only a vague knowledge is gained(there's movement in this room, a lot of fast movement in that other room, and something very heavy is going back and forth over here).
Also, you can focus on one specific room and gain a more detailed knowledge of things. This has a 73% chance of success, and the knowledge gained will enable you to identify the actual objects in the room, as long as they are touching the walls, floor, or ceiling.
An example would be focusing on one room, and knowing there is an object that seems shaped like a desk, along with what seems to be a very heavy chair(most likely containing a person).
3. Open/Close Portals
This allows you to open or close doors and windows within the building. Unfortunately, any obstruction, no matter how small, can keep a portal open/closed. You can also lock/unlock these doors or windows, but only as long as the lock is not electronic and is connected to the door/window frame itself(yes to deadbolts, but no to combination locks that are separate from the door/window itself).
Notes: To use this ability, you must be inside the building to be affected, and touching it with your hands(or tentacles, or whatever you have). You fall into a somewhat trance state, not able to move until the duration of the power is over or you turn it off. You are still able to talk to others around you, though.