Posessive Rebirth

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Posessive rebirth: [Major] by Iczer

'I'm back. yes it's me'

The character is able to survive his own death, by transfering and taking over another. after the character dies, he has a 24 hour window to rebirth inside another. any person that comes within 20 feet of his body is fair game (but the character can 'choose' subconsciously to not posess certain people). The victim gets a save (14+ PE bonuses count, superbeings get a +6) to resist being posessed in this manner, but is not usually aware that anything is amiss when and if it fails. a target can be posessed once per round.

If a target fails to save then their personality is displaced while the character sets in. The target keeps his physical body, but the character's mental attributes overwrite the targets, and the target gains all the character's powers and skills. the character does not acquire the target's memories or skills. This is a permanent posession. Once in the character cannot choose to leave.

If exorcised, or otherwise the posession is reversed (the character has +4 to resist being forced out) the character may make another leap out. he has one minute per level to find a new body or snap back to his original corpse. if there are targets Near to his corpse that are eligible for posession, then the character can try again. if he cannot posess anyone, then he dies for good.

Every time the character dies, he suffers through all normal death trauma, including the loss of 1 ME point (permanent) and one level of experience.

  • Special note: Good aligned characters will not posess the unwilling. that said, coma patients, and the mentally deranged may be options depending on the character's exact alignment. If the GM allows, fresh, undamaged cadavers may also be available for posession.