Posess Matter

From The Black Vault
Jump to navigationJump to search

Posess Matter by Iczer

"Mind my body for a minute..I have to borrow that motorcycle"

The character has the ability to transfer his life force into nearby matter and form a new body from it's bulk. While he does this, his normal, natural body slumps to the ground in an apparent coma, while he animates another object.

When he projects himself, he creates a golem or robotic type of body, in the same dimensions as his original. This new body takes as many minutes to form equal to half the material's AR [half again for particulate matter like sand or water]

This new body has the following qualities:

PS: Extraordanary strength equal to his own, plus half the substances AR.
PE: not applicable, the new body is simply animate matter
PP: equal to the character's minus the AR of the posessed material (but never less than half)
HP: not applicable
SDC: roughly 10 times the AR of the new substance, but subject to common sense limitations (if the player animates a mannequin for instance, just use the mannequin's SDC)
Resistances and invulnerabilities: The animated body resists attacks much like a similiar APS power would. The body does not fatigue, tire, need to breathe or sleep and is otherwise treated as innanimate matter. he has all the properties of the animated matter [so wood is flamable, and stone sinks in water etcetera]. he is still vulnerable to mental and magic attacks though, though not ones that function only on a living body.

Also note, that the posessed matter suffers damage when posessed. If the character posesses part of a brick wall, that wall takes as much damage in a particular location, equal to the SDC gained by the animated body.