Plant Elves

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Plant Elves by Stone Gargoyle

Plant elves are a strange race of beings akin to elves and faerie folk, which have bodies made up of plantlike cells. Whether this resulted from an enchantment or strange evolution cannot be said, for their origins are lost in the mists of time. Perhaps they evolved from ents. Whatever the case, they are fairly tall people with pointed ears, tan barklike skin and green leaves in place of hair. Reproduction is accomplished like plants, with pollen from the males being carried by insects or the wind to the females, who then produce acorns which drop to the ground and sprout up with infants inside plant pods.

Alignment: Any, but usually good

The Eight Attributes: I.Q. 2d6+2, M.E. 2d6, M.A. 2d6+2, P.S. 4d6+2, P.P. 3d6, P.E. 3d6, P.B. 4d6+2, Spd 3d6

Size: 6-7 feet tall

Weight: 300-400 lbs

Natural A.R.: 14

Hit Points: 2d6X10+10+P.E.

S.D.C.: 1d4X10+10

Horror Factor/Awe: 10

Natural Abilities: Can root to the ground and become unmovable; does not eat, surviving by absorbing soil nutrients and water, and sunlight (photosynthesis); sense location of water 90%, swim 50%, camouflage 60%, wilderness survival 80%

Magic: None

Psionics: None

Attacks: Five

Bonuses: +3 initiative, +2 strike, +2 parry and dodge, +4 roll with impact, +4 save vs. Horror Factor, +2 to all other saving throws

Damage: Punch does 2d6, kick 3d6 damage

R.C.C. Skills: Botany 70%, identify plants and fruits 80%, speaks Faerie and Elven languages at 98%, plus two additional (+10%), Concealment 48%, climb 60%, plus gets 12 skills from the following categories (+10%): Wilderness, Technical/Scholar, Rogue, Espionage, WP

Note: Plant elves seldom wear armor but so prefer to wear clothing even though they have no need to.