Plant Absorption
Plant absorption [Major, though may need a tweak or two] by Iczer
"Care for an apple. I grew it myself...literally"
The character can allow plants to take root and grow through his body. This transplanting is harmless to both parties, and allows the character some unique abilities. Firstly and foremostly, the character photosynthesises with the plant, while the plant absorbs nutrients from the host. In either case, the character overall needs only half as much food and water while playing host to another plant. Secondly, the character gains 6d6 HP after 6 hours of bonding with any plant. He also gains 20% of the plants SDC when he bonds to it. The plant's weight does not count for purposes of encumberance or carrying capacity, though it's size may prove prohibitive. Any plant he has growing inside himself can be animated as if controlled by a person with the control plants major power. The character gains an extra attack with any plant matter bonded to him. The character is unnusually virile while playing host, gaining a superhuman endurance (goes 4 times longer without fatigue and heals at 3 times normal rate). The character is limited by the size of invested plant matter. He cannot do more than double his mass. If he does, then the plant absorbs him instead. Not such a bad proposition though, as the character retains all his benefits (aside from plant control) when part of a larger plant (he could, for instance, enter a sequoia for his enhanced healing rate, and sleep inside the plant for a few nights).