Pinpoint Eye
Pinpoint eye [Major ] by Iczer
‘I Spy with my giant eye....’
The character concentrates all his reflected light into a single rotating spot on his body. When he does this (one action) he resembles a dark, shadowy silhouette of a man with a single 6 inch wide bright spot hoving1-2 inches over his body. This bright spot is the sum collection of all the light impacting his body. While active the character enjoys the following benefits.
- Supervision: Circular vision (powers unlimited 1, Page 45) except that this power covers the areas above and below him.
- Laser attacks, and attacks augmented with the use of a laser sight suffer a -8 to strike the character. Laser attacks inflict half damage.
- Nightvision: can see 60 feet in near lightless conditions (but not pure blackness)
- Laser Beam: Once per melee as an additional attack, the character can focus the concentrated light out the aperture inflicting 6D6 damage out to 60 feet with +6 to strike.
- Exceptional normal vision, able to make out a street sign at a distance of a mile, able to read an open newspaper from across a study hall. +4 to perception checks made using sight, +20% to skills where an eye for detail is important (delicate electronics for example)
- Because he can reposition the ‘eye’ he can move it to his hand and use it to safely peek around corners.
Limitations: This power funnels light to him. Blinding attacks based on light are impossible to avoid (he cannot ‘shut’ his eyes, and as he is looking everywhere around him at once that includes directly at the source of the light). Double penalties for light based blindness though the character can attempt to ‘shut off’ the eye as a reflex (make a Saving throw of 16 or better, adding ME bonuses). The power stays off for the remainder of the melee round.