Pillar
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Pillar [minor] by Iczer
The character can surround himself in a pillar of light and energy.
- Dimensions of Pillar: The character's height, Plus 5 feet. Add 2 feet of height per level. The pillar is 4 feet wide, but widening only a foot per level.
- Abilities while pillar is active:
- Immune to the energy form represented by the pillar (light, fire, sound, electricity etc).
- Pillar provides the character with 6d6 extra SDC plus an AR vs energy equal to 14
- Can levitate while within the pillar, and even stand atop it's form (a 6 foot man at 4th level can stand atop his 19 foot pillar)
- Anyone touching the pillar takes 2d6 damage, unless explicitly protected by the character.
- Pillar adds 4d6 to the character's speed, and may move across water at half his normal speed.
- Pillar does not ignite the ground on which it stands (though it may if desired by the character)