Pillar

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Pillar [minor] by Iczer

The character can surround himself in a pillar of light and energy.

Dimensions of Pillar: The character's height, Plus 5 feet. Add 2 feet of height per level. The pillar is 4 feet wide, but widening only a foot per level.
Abilities while pillar is active:
Immune to the energy form represented by the pillar (light, fire, sound, electricity etc).
Pillar provides the character with 6d6 extra SDC plus an AR vs energy equal to 14
Can levitate while within the pillar, and even stand atop it's form (a 6 foot man at 4th level can stand atop his 19 foot pillar)
Anyone touching the pillar takes 2d6 damage, unless explicitly protected by the character.
Pillar adds 4d6 to the character's speed, and may move across water at half his normal speed.
Pillar does not ignite the ground on which it stands (though it may if desired by the character)