Piercing Rain

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Piercing Rain (minor) by Stone Gargoyle

The character with this power is able to transmute raindrops entering his power's area of effect into sharp needles which pierce flesh of all those present.

Range: Affects raindrops within a radius of 40 feet from the character, plus 5 feet per level of experience.
Duration: Instant. The needle sharp blades disappear once hitting a target or the ground. The transmutation continues for 2d4 melee rounds or until it stops raining, whichever comes first.
Attacks: The character uses two melee attacks/actions to create the transmutation field or cancel it.
Damage: Needle sharp rain his everything in the area of effect for 2d6 points of damage per melee round.
Penetration: The rain will go straight through any armor less than an AR of 14 (less than 16 for targets with Natural AR).
Immunity: The character with this power can choose to allow it to ignore certain people, including himself, by expending an additional attack when activating the transmutation field to create a safety area within the eye of the storm. Said area will be a radius of 5 feet from the character.