Piece Of Self
Piece of self: [Major] by Iczer
'This will hurt us both..let's see who can hold on the longest'
The character can fire off parts of himself, turing his own flesh to energy and firing it off at targets.
1) Convert flesh to energy: The character can sacrafice his own flesh, inflicting 2 points of damage to himself to inflict 1D6 damage to a target within 120 feet with +2 to strike (no bonus to wild shots). the character can convert up to 6 SDC or HP per level in any single blast. the energy type is selected upon character creation.
2) Convert energy to flesh: The character can convert a source of energy that contacts him (same type as chosen above in #1) into SDC and HP. every 3 damage he would normally take from that source instead heals the character 1 point of damage. the character never takes damage from that source (is immune) and takes half damage from any other form of energy.
3) continuous conversion: assuming constant contact with his chosen power source (live electrical wires or having one hand in a furnace) the character can both absorb and discharge energy (the damage that should be taken, instead is converted at a rate of three to one. three damage taken allows 1D6 damage of energy blast. he can only channell 2D6 damage per level in this fashion though.
4) Other bonuses: +6D6+6 SDC