Phligosten Body
Phligosten Body [Major] by Iczer
"Hot stuff huh..wait till they get a load of me"
The character can transmute his body into a flowing, steaming liquid energy form for a few brief moments at a time. This ability to transmute grants a number of bonuses:
1) Melee combat: The character can transform only his out layers of skin into a bubbling morass of energy. The character begins to glow slightly as the energy discharges into the environment as a light show. Anyone touching the character takes 1d4 damage per level of the character, and the character adds +1 damage in melee combat per level from the discharge.
2) Defensive purposes: By rapidly shifting in and out of liquid energy form, the character can bypass many types of damage. When aware of an incoming attack, the character acquires an AR of 16 which is fully effective against all physical weapons, lasers, heat, fire and electricity. Even if struck for damage, the character's shifting reduces the damage from energy or penetrating attacks by 1/2, and reduces bullet damage to 1/4.
3) Transport: By shifting into energy state, the character can 'jet' his liquid self up to 50 feet, plus 20 feet per level. he can perform this trick once per round, and counts as two actions. he cannot pass through solid objects in this manner, but can pass over them, or around them. If the character does this, he may choose to inflict 6d6 damage in this fashion from the energy. In a similar fashion, the character can flow through bars, and out of handcuffs as well as combat holds. Flowing through obstacles is limited to gaps no narrower than 3 inches, but can be done in a single action.
4) Other notes: The character is constantly burning up his own body mass to perform these tricks, and subsequently he is shedding it as he does. The character needs make a saving throw after any prolonged usage (16+, PE bonuses apply) or lose 1d6 SDC. 'Prolonged usage' is a GM's prerogative, but a good rule of thumb is more than 1 minute of constant usage. Additionally, the character is plagued with constant hunger, needing 3 times normal food requirements to sate his appetite for body mass.
Add 1D6 SDC every level.