Phase Touch

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Phase touch [minor] by Iczer

"Let me take that for you"

The character has the ability to cause matter touched by him to become out of phase with normal matter, only coming back in phase when released. Living beings possess some sort of natural protection to this [PPE?] but inanimate matter can be played with without restriction.

1) Phase matter: By touching a single item, with a mass limit of 50Lbs per level, the character can make it out of phase, making it intangible to touch. The character retains a 'hold' on the item during this time, and to him it's mass remains constant. This can be used to spare an item from destruction, though it has numerous other uses as outlined below. This effect persists for barely a half second after the character releases the object.

2) Protective phasing: By phasing matter as it strikes him, the character can allow intangible bullets and weapons to pass harmlessly through him as they strike. Hand held weapons will also fall out of a person's hand if phased. The timing needed for this is tricky to get down pat, but it is one that gets better with practice. This is effectively a dodge, Done with ME bonuses (treat ME score as a relevant PP score for bonuses purposes) +2, with a further +1 at levels 3,5,7,9,11,13 and 15. At 5th level, this may be attempted as an auto dodge (but no ME bonuses from ME).

3) Offensive Options: The character has difficulty affecting a person directly with this ability. Any Attack against a hand held object that is successful, can optionally cause that object to go out of phase (and thus drop through the floor). By turning a hand held weapon out of phase, it can be then used to strike an otherwise intangible character. At 4th level the character can turn a person out of phase (victim saves 14+, PE bonuses apply). an out of phase person can be shoved into a solid object as a second action. Victims of this attack are semi-protected by some sort of living process [PPE?] and are immediately thrust out of any object. This process inflicts 4d6 damage + a damage bonus equal to the AR of the object immersed into. Such a victim has been effectively thrown and loses one attack ans well as initiative for the round (though it may take a bit to wrestle a person into a solid object). At 5th level, the character can distinguish between an object and it's separate parts. They can take a door off it's hinges, or simply extract the door handle and inner workings. They can Hold a beer bottle, and allow the in phase beer flood out of the out of phase bottle. They can also extract a person from their body armor, ripping the out of phase body armor off the in phase person. The character can attempt to phase a solid item and then leave it in a person. Typically the item inflicts it's normal weapon damage, plus it's AR. This has the benefits of bypassing armor, both natural and artificial, but as the item tends to 'ejected' after use, it's not terribly reliable. Thrown Items made out of phase and hurled at another person have to be timed very carefully (-2 to strike) and be made within 40 feet to be made to solidify inside a person.

3) Wall effects: While unable to saw objects in half with this power, the character can at 5th level also tun part of a large, uniform solid out of phase. This creates a sort of tunnel through solid matter that the character or his guests can use. This use takes 2 actions to perform, but remains 'open' until the character leaves contact with the solid (anyone left in mid matter suffers the same effects as if they had been plunged into solid matter (see #2 above). This are affects an area 12 feet across, and while it can be used on a floor section, it affects all targets within 12 feet (even the character) and may involve bending down in mid combat.

4) Other Notes: The character can use this power to store sensitive items, phasing them into solid matter, and using this power to retrieve them later (By phasing them back out). The character will find this power is completely blocked by super hard, super dense materials (any Adamantium clone, including Kisentite) as well as any type of force field.