Phase Matter

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Phase Matter (minor) by Zenvis

This power allows the character to phase a limb or two through mater so that they are solid on both sides of the matter. This is similar to a wormhole in time and space; the power only allows for arms and legs and head to go through the matter not the body. While phasing the character can grab/hold anything on the other side and even bring it through as long as it is the size of their fist and can bear the weight, this power does not allow them to see without going though head first.

Range: Touch; the character can pass through roughly three (3) feet thick surfaces (+1 foot per level of experience until the entire length of their arm, minus the hand, at witch time it stops). Distances too long will not allow the character to pass though.
Duration: As long as the character has P.E. in minutes.
Damage: None.
NOTE: This power is not the ability to worm long distances, only minute small ones giving the appearance of not leaving space at all only passing though it. It’s recommended that this power not be used in conjunction with Intangibility or Teleport.