Petrifying Weapons
Petrifying Weapons (minor) by Stone Gargoyle
"Feel the wrath of my mighty fern."
The hero can cause plant matter to stiffen and petrify by touch, causing it to serve as amor and weapons.
1.Plant Armor: The hero can petrify shirts and thicker garments and armor if it is made of plant matter, such as cotton or wood, raising its AR by as much as 8 points. A cotton shirt having no AR can be made to have up to 8 AR and existing armor can be increased to up to an AR of 18 maximum. The AR is increased by one point for every melee round it is worn. The increased AR lasts for 2d4 melee rounds before beginning to crumble, losing 1 SDC point per melee round after the duration expires. SDc of the item remains the same even when its AR is increased.
2.Plant Weapons: Weapons can be made from leaves and grass. Petrified leaves can be made into throwing stars doing 1d4 damage each. Grass can be made into blowgun darts doing a single point of damage. Palm leaves can be made into blades doing 2d4 damage. As with the armor, the items only last 2d4 melee rounds before crumbling, losing 1 point of SDC per melee round. Leaves have an effective SDC of 1 point each, whilea palm leaf has 10 SDC for the purposes of this power. The hero gains +2 to strike when using Plant Weapons.