Partial Invisibility

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Partial Invisibility (minor) by Znbrtn

This useful ability allows a character to make only part of their body invisible. this invisibility is just as effective as the major power invisibility, but only one of the character's limbs(arms, legs, head) can be cloaked at a time. any clothing and gear on the limb can also be included in this effect, but is limited to a maximum of 10 lbs of material at a time; any excess simply stays visible, apparently floating through the air.

Duration: This effect can be maintained indefinitely, created and cancelled at will.
Attacks per melee: Costs 1 attack to activate or dismiss this ability.
Extra limbs: this ability is somehow more effective when used in conjunction with unnaturally occurring limbs, like tails, wings, tentacles and extra arms. in these cases, the character can cloak the entire set of limbs. The sheer numbers involved with cloaking tentacles is problematic, however, so only a maximum of 4 tentacles at a time may be affected by this power. This makes for a crude, but very workable way to maintain a secret identity for those with such obvious mutations.

Other abilities: Same as the major power for the most part, except as follows: Since the character is only partially invisible, he does not gain the full benefits of fighting invisible. opponents aware of his presence are only -3 to strike, parry and dodge. those with heightened senses, however, do not gain any special bonuses against him.