Partial Bio-Armor: Feathered Wings

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Partial Bio-Armor: Feathered Wings (Major) by Stone Gargoyle

1.Bio-Armor Wings: The character has organic metal wings on his back which have a Natural AR of 16 and 4d6+20 SDC which regenerates at a rate of 1d4 SDC per minute. The character can use the wings for flight or wrap them around himself to provide protection against attack.

2. Flight: Winged-Revised: Same as the minor superability. This is an optional system for figuring out flight speed for winged flight and customizing the power by type of wings.

Basics for all types of Wings: Wingspan is equal to 1 foot per 20 lbs of the character's weight; base speed is equal to the wingspan X10mph.
Typical Abilities and Bonuses:
+2 PB
+1 attack per melee
+2 strike and parry
+2 dodge under 20mph, +4 dodge between 21mph and 80mph, +6 dodge over 81mph
+4 damage per 20mph of flying speed
+40 SDC, plus each wing has the equivalent of 30 SDC
Wings heal at a rate of 1d4+4 per day
Limitations and Penalties:
Penalties When Wings are Restrained:
-1 initiative
-1 to strike
-1 attack per melee round
-1 parry and dodge
Speed reduced by 10%
Flight Endurance: PEX15 minutes
"Maximum Speed: 240mph, plus 20mph per level of experience, plus any modifiers
Maximum Altitude: 8000 feet
Modifiers By Type:
Owl Wings: +2 initiative, +1 additional damage per 20mph(+5 per 20mph of speed total). Maximum Altitude: 8000 feet
Swallows' Wings: +1 to strike additional, Multiple Flyby Attacks, +2 disarm, +2 roll with punch, fall or impact. Maximum Altitude: 6000 feet
Hawk's Wings: Maximum Altitude: 25,000 feet. Can remain in flight as many hours as their PE attribute number. Incapable of hovering, base speed +60mph, +1 dodge under 20mph, +2 dodge between 21-40mph, +3 dodge between 41-60mph, +4 dodge between 61-90mph, +5 dodge over 91mph.

3. Feather Blades: The character's wings can shoot single feathers for 1d6 damage or in volleys of 3 for a total of 3d6 damage, for a distance of 500 feet, plus 50 feet per level of experience.