Parasitic
Parasitic by Iczer
"Sucks to be me."
The character has a need to subsist on parts of the anatomy, best left for 3rd year med students. Typically, his feeding habits must remain circumspect as they would draw a lot of attention. every 7 days, the character must consume, whole and raw (preferably warm) a single human organ specified ahead of time. This organ is best harvested from live victims, but the character can easilly feed on the freshly dead (but not rotting) The character may also take the same organ from another animal, but such subsistence must be daily, preferably twice daily, and the benefits provided are halved. A character may also gorge on his selected food type, which entails eating 3 times normal of human organs in a single sitting. The effects of gorging last 2d6 hours.
Organ(Character selects one):
- Skin: Character gains +1D4 PB, +10SDC. Optionally, may choose to assume the appearance of the deceased until his next required feed. Gorging on Skin Doubles his Hit points and addsa a further +1D4 to his PB and grants him an AR of 12.
- Heart: Gains +1D4 PE and 1D4 ME. also gains +15SDC and +2 to save vs HF. Gorging grannts 50 SDC.
- Brain: Gains +1D4+2 IQ +1D4 ME and 1D4 MA. gains 15% to all purely intellectual skills. May acquire the general memories of the target (about 40% of the memory. remembers family and friends but has toruble with combinations and Pin numbers) This memory lasts until the next feeding. Gorging adds another 2D4 IQ and +2 to ME and MA.
- Kidney: Gains +1D4 PE and a +6 to save vs poison and toxin (which has only half effect) If the character eats only one kidney, he can leave a live victim after an attack. Gorging makes the character immune to poison as well as a +4 to PE.
- Liver: Character gains a flat 4 PE plus 1D4 PS and the character heals at 3 times normal rate. Gorging allows the character to recover 1D4 HP/SDC every 15 minutes.
- Lung: Lung eaters enjoy +1PE and +2Spd. Lung eaters can hold thier breath for 30 seconds per PE point and fatigue at 1/4 rate. Gorging drops eliminates previous fatigue as well as any fatigue possibly accrued during the duration as well as allowing the character to go without breathing. The character can choose to leave a lung in a victim rather than allow them to die.
- Eyes: Eye eaters enjoy +1 IQ, +4 to perception and +2 to initiative. they have excellent vision, able to make out a face or road sign at a mile. Gorging on eyes grants the character a randomly acquired super vision power.
- Tongue: Tongue eaters have a keen sense of taste and a heightened sense of smell. They also become smooth speakers, gaining +2 to MA as well as gaining any language skills the victim had (until the next feed anyway). Gorging on tounges allows the character to extend his own tounge as a weapon (treat as a retractable, prehensile tail).
Digestive tract: the most versitile of feeders, eaters of the digestive tract can choose from the stomach, intestine bowel and bladder. They gain the ability to consume nearly anything they can fit into their mouths (including acids and lethal toxins). Gorging enables the character to fire off an acidic vomit streak for 45feet once per melee inflicting 3d6 damage (and another 1d6 next round).
The human parasite also enjoys the following abilitites:
- +1D6 to PS, PE and Spd
- +1D4 PP and PB
- +5d6 SDC
- Immune to disease, particularily those acquired from eating human flesh
- Regenerates 1D6 HP/SDC with each live feed (not from animals or preserved organs, only organs harvested in the last 15 minutes)
- Has a series of small, retractable implements used to efficiently vivisect a human being. These implements inflict 2d6 damage in melee combat, but are fragile (break if used against AR's over 13)