Paralysis
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Paralysis(minor) by Stone Gargoyle
By grappling and holding an opponent, the hero can scramble the messages from their brain, making them incapable of sending messages to their muscles, effectively paralyzing them for a short time.
- Range: Touch; must be maintained for 2 attacks/actions
- Duration: 2d4 melees after paralysis is achieved. Affected opponent loses all attacks/actions and is unable to move their limbs.
- Limitations: Cannot be made to limit nerve impulses to vital organs so as to kill or injure someone.
- Saving Throw: Victims may save vs. the effect (14 or better, PE bonus applies). If saving, they will still feel numb and be -4 to all combat rolls for the duration of the power.
- Bonuses:
- +2 to grapple/strike to secure a hold for the initiation of the power
- +2 ME