Overheat
Overheat (minor) by [Stone Gargoyle
The superbeing can cause anything with a temperature to burn hotter by 10%.
1.Fever: The superbeing can cause individuals to have their body temperature rise, fatiguing at twice normal rate and sweating profusely for 2d4 melees before having to resist passing out.
Saving Throw: Save vs. Psionic attack to resist thyroid being hyperactivated (14 or better, ME bonus applies) and then save vs. Disease (14 or better, PE bonus applies) to overcome the fever. A second save vs. disease will be rolled to avoid passing out.
Range: Targets in line of sight , 20 feet per level
2.Burnout: Machines and circuitry can be caused to heat up, causing motors and circuits to burn out.
Saving Throw: None, but computers may be programmed to shut down in the case of becoming overheated.
Range: Line of sight, 20 feet per level
Duration: Instant; burning lasts 2d4 melees unless stopped. Overheated engines and cicuitry require complicated repairs.
3.Other Abilities and Bonuses:
+4 save vs. psionics and disease
Resistant to heat (half effects and damage)
The character can also cause water within 20 feet to boil