Overclock

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Overclock: [Minor] by Iczer

'Amping my speed now.....man this is going to hurt tomorrow'

The character can set his body to run hot, redistributing energy and resources to his muscles, his organs or even his brain.
When he overclocks, the character selects an attribute and then increases it by 50%. The rush of power fills him and the simple act of overclocking removes fatigue and pain, adds +4 to initiative and adds one attack per melee, but he takes damage from it equal to the increased attribute.
(Eg: Cypher is playing an intense game of chess for the lives of his team mates, vs Baron Checkmate. He amps his prodigious intellegence, IQ of 22, to 33, but takes 11 damage in the process.)
The amping lasts for 5 minutes per level, unless ended prematurely. When it ends, the character loses the same amount of damage again. If the character changes which attribute is boosted, he 'resets' his clock and takes damage again. When an amping ends, the character is fatigued for up to 20 minutes (-1 attack, -5% to skill perfromance and -10% to spd)