Omni Morph
Omni morph (Major) by Iczer, by Mr. Scorpio's request.
'Change is good. You should embrace it'
The character has the ability to alter his form and makeup, creating new details as he advances in levels and gaining greater versatility. Every level he may select a new shape, or a new variation on a shape.
1) Solid form: Character gains 2d4x10 SDC, an AR of 8+1d4, doubles his weight but reduces his Spd by 20% and loses 10% from acrobatics, gymnastics and prowl. Unless he turns to wood, his swimming drops to 0%, he sinks like a stone. The character gains a +4 PS and +2 PE bonus while transformed. A solid form may be stone, brick, crystal, steel, gold wood or any solid shape. If selected multiple times, each shape has it's own SDC pool. At any rate, a selected form has all the advantages and disadvantages of the appropriate material (Wood burns, ice melts so both would tak 50% extra damage from fire. Iron and steel are magnetic.)
2) Hybrid form: Character gains a 2D4 to spd, +2 to PP, an odd skin color and texture, and natural weapons inflicting 2d6 damage. This form has 1d4x5 Bio-E to spend on animal attributes as appropriate: refer to the mutant animal section In HU2. A second hybrid form may have different animal attributes selected. In the act of turning into a hybrid form heals 3d6 HP or SDC. this can be done once per day per hybrid form. Variations may include a full animal transformation (acts as a disguise only, but includes all relevant animal type powers)
3) Semi solid form: Such as Mud, sand, putty, or sludge. anything particulate in nature. Semi solid forms gain 6d6 SDC, +4 PE +2 PS and 50% increase in weight. Being flexible and slightly amorphous means they gain a +15% in prowl and a +10% to climb but have half normal speed. They take half damage from any purely kinetic damage and are impossible to restrain or hold.
4) Plant form: The character can become a humanoid plant. Humanoid plants enjoy an AR of 9, and 4d6 extra HP, but +6 PE. Plants cannot be suffocated and are immune to most toxins except defoliants. In addition plant forms usually have some defensive feature available to them. [Gains 1d4x5 Bio-E to spend on animal powers. Such powers must resemble something in the plant kingdom. Venus flytraps types can justify bites or claws, Oaks can justify a SL increase. etc. GM's need to monitor this]. Taking multiple plant forms grants variation in the type of powers accessible as well as their separate SDC pools.
5) Object form: The character can take the form of one artificial object. This object can be up to 1/4 the character's size or up to 3 times his mass. He gains the AR of the object, and all it's normal functions. In addition to this disguise value, he may also move as normal and animate at will. While attacks per melee are unchanged, the character is limited to the type of attacks he can perform (Though an animate refrigerator may still attempt a body block/tackle). If desired, a variation on this type of form is to merely be able to transform a limb or extremity into a usable tool or piece of equipment. The character provide all normal power for the device (but not ammunition). [Also note, if you store something inside yourself, it will be violently ejected when you transform back]
6) Energy form: The character becomes a solidified form of energy. HE gains immunity to that energy type when he does so, and his touch inflicts 2d4 damage (combines with hand to hand attacks). While in this energized state, the character may leap his PP in feet up or across, double his speed and adds +2 to his PP attribute.
7) Combined forms: Once a character has 2 or more forms, he may create a combination form. Such a form has all the advantages and disadvantages of both forms. Obviously, he cannot combine two wildly opposing forms (most semisolid and solid forms are incompatible with each other by their very nature).
- Examples:
- Ju-Ju a third level mutant, has energy form: fire, Hybrid form: Demonic beast and Combined forms (A flaming demon beast). Torre Wilson, a 5th level mutant, has the hybrid forms of wolf, Deer, Fox, and dolphin. She also has a wolf disguise hybrid.
- Dr Robotto, a 3rd level experiment, has a solid form (Robot) and 2 object forms: a jackhammer arm and a desktop computer.
- Sk8R has an Object form (Forms roller blades for feet) and a solid form (Hard plastic) as well as the ability to combine them.
- Druid, a 4th level villain, can turn into 4 distinct and separate humanoid plant shapes. a venus flytrap man, a mass of vines in humanoid form, a Fungus creature and a bush (for disguise).]