No Sell

From The Black Vault
Jump to navigationJump to search

No Sell (minor) by Mr. Twist
"Nice punch. Would be nicer if it actually did anything."

This power allows the user to basically look as if they're unaffected by any damage they take. By default it is always on, even when they're asleep or otherwise unconscious, though it can be suppressed at will. The player can choose how the damage cover up is explained, be it an illusion or some kind of superficial regeneration ability. Regardless of the explanation, the end result is the same; no matter how much damage the character takes they look completely unscathed. Even though they don't look like they've taken any damage, they are still fully affected by the damage and whatever side effects as a result. They could take a flamethrower at close range and only look a little sooty, even if they are actually in incredible pain and suffering from third degree burns. This seeming immunity to damage isn't limited to just looks, the character is also able to act like they are unfazed by whatever is affected them. This can give them a seeming immunity to torture as no matter what they're subjected to they will never seem to break.

'Effects: At it's most basic level this power just lets the player not show any outward appearance of being affected by any kind of damage they receive, either physically or socially. Even if they're actually on the verge of death and suffering severe internal bleeding, they look completely fine and can keep their composure. This power is always on, but at third level they have gained enough control they can decide if they want it to stay active when asleep or knocked unconscious. The player can choose for themselves what is actually causing this effect, but the source doesn't convey any extra benefits beyond what this power provides.
Bonuses: +3 to M.E., +2 to P.E. +2D6 to S.D.C. At 5th level the character becomes immune to non-magical bleeding(instant coagulation of wounds).
Penalties: While the power is in effect, others are at a -25% to any attempts to treat them with medical skills because they can't see any wounds. They are at -40% to perform surgery because wounds seem to instantly close the moment they are made. While this is a penalty, in some cases this can actually be of benefit to the player.