Nightmare Fuel

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Nightmare Fuel (major) by Specter

"I sense fear in you... let's bring all of that to the surface"

The hero can see the fears that live in a person and make them very real.

1) Sense fear: Very few people are without fear those that are immune to fear and HF are immune to this as well. Sense fear 80%+3% per level

2) Become fear: The hero becomes a monsterous version of the target's worst (surface thought) fear.

Range: 100ft+50ft per level. The hero must stay within the range of his target or lose the transformation.
Bonuses:
+200 SDC
+10 PS and PS is considered supernatural for the duration of the transformation.
+3 strike
AR 15
Any claws or blades do 3d6 plus punch damage
Two additional attacks per melee while transformed
Wings are functional and fly at 50 mph
Horror Factor 10 (HF 16 for the target): At the beginning of each melee round the target must roll vs HF. Every time they fail the save add an additional +2 PS and +50 sdc If they make their save 3 times in a row the transformation ends as they have overcome their fear.

3) Additional bonuses

+2 save vs Horror Factor
+2d6 x 10 SDC
+2 PE