Necromimic

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Necromimic [Major] by Iczer

'Shut up and die...I need your healing factor'

The character can steal powers from the dead. In essence this power functions very much like mimic with a number of exceptions.
As long as the character can sense a corpse withinin 80 feet of himself (primarily by sight but by other senses if available) he can acquire it's abilities. If the corpse had superpowers while alive, then the character gains them (but trades out his current set). In the case of super powers, all that need be available is a single bone for this to work. The power set remains until the character drops it voluntarily (usually as a prelude to copying the powers of another corpse). The character cannot gain a target's attributes or SDC (after all the body is dead and a lot of those attributes are 0).
The character can also draw a general health and duribility from the dead.
By targeting a corpse in the same manner as if he was drawing powers, the character can heal 6D6 SDC or HP once per round. The targeted corpse loses an equivilent amount of SDC (corpses will have around 30-80 SDC depending on size and condition). He can draw this strength and power through 12 feet of earth and soil. Moreso, the character gains the strength of the dead when doing so. After destroying 50 SDC worth of dead material, the character gains +5 PS and +5 PE.