Musical Horns
Musical Horns (minor) by Stone Gargoyle
"I like to blow my own horn."
The character possesses bio-organic metal horns similar to bio-armor, which are hollow tubes and cone out like trumpet horns. The horns are roughly a foot long each, resembling animal horns (antlers, ram horns, or whatever the player decides). These add +2d6 to head butt damage, and the character can parry with them at +3 at level 1, with an additional +1 at levels 3, 6, 9, and 12. The horns provide a Natural AR of 12 to the head, and possess 20 SDC each, healing at a rate of 4d6 per 10 minutes (this applies only to the horns). The character can play music through the horns as a musical instrument with a skill level of 40%, plus 5% per level, and gets a bonus to play other horns as musical instruments at +5%.
Blowing the horns loudly, they can be heard up to two miles away as a signal, or be used to blast an opponent at close range, deafening them (deaf characters are at half attacks and -4 to all combat moves) for 2d4 melee rounds. All characters within 100 feet of the loud noise must save vs. being startled or else lose one attack and suffer a penalty of -2 to all combat moves.
The character can also use the horns to breathe when underwater for long periods if the end of a horn is sticking up out of the water.