Moodswing
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Moodswing [Minor] by Iczer
'Can you tell how I'm feeling Now?'
The character can adopt a pigmentation or hue which both augments and enhances him. He gains one new colour per level starting at first level, and may cycle through them as he wills. The colour adopted taints his skin, and any thin clothes he may be wearing, as well as tainting his other powers with the same hue. He even glows while so enhanced, reducing his prowl score and making him obvious in darkness.
- Red: Becomes aggressive and bold. +2 to initiative and +1d6 damage, including all natural attacks (but not with firearms)
- Orange: Powerful and commanding. Gains +4 PS which becomes extraordinary
- Yellow: Cocky and impatient: Gains +1 attack per melee and +6 Spd
- Green: Cheerful and serene. Gains +6 MA and +6 to save vs psionics/mind affecting magic
- Blue: Stoic and unbending. Gains +4 to PE and an AR of 12
- Purple: Majestic and regal. Gains 3 to MA plus levitates at a Spd score equal to his adjusted MA. maximum height is his MA in feet.
- White: Luminous and divine: The character takes half damage from energy. energy attacks posessed by this character are +2 to strike
SDC: Each 'shade' has an SDC bonus equal to the character's ME score. each SDC recovers after 24 hours. Depleteing the SDC does not cancel the character's hue or other benefits.
Changing colour counts as one action