Mobile Jump

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Mobile jump [Major] by Iczer

'It's one thing to hit me Jones, it's another to try to hit me'

The character can perform a kind of limited teleport or hop from one location to another, as long as he already has a vector and speed already. essentially when in motion, he sidesteps a portion of our reality.

1) Enhance movement: The character can increase his spd score by 50%, by periodically zooming forward. This allows him to by pass obstacles up to his Spd score in feet as he does so. He cannot pass through complete barriers though.
Likewise he may double his leaping and jumping distance, or add his spd in feet to any jumping distance, whichever is better.

2) Enhanced dodge: The character can sidestep further than usual when dodging. Any dodge attempt can move the character up to 1 extra foot per level. Likewise when rolling with punches, explosions or impacts (but not falls), a successful roll means 1/4 damage while a failed roll is half damage.

3) Attack options: In combat, the character can shift right before attacking a target, coming in from odd angles and granting a +2 to strike rolls. In addition, if charging more than 15 feet to an opponent (body block/tackles, leap attacks), the target suffers a -4 to defense from his sudden displacement.

4) Other notes: The character's displacement is based on his vector. It is similar to teleport except for a few details. The character must be able to move. If tied down or held he is pretty much unable to use this power. He cannot by pass solid objects, nor can he 'steer around' while displacing. He cannot port out of handcuffs using this method either. He can take no more than 15lbs plus 5 lbs per level. anything more is a burden on the power. He can also only displace in the direction he is already traveling. This power cannot save him from a fall (Exception: He can reduce the height of a fall by his spd in feet by simply bypassing the distance without accruing velocity). Lastly he can only use this power with an action. It's not fast enough to be used automatically or out of turn.