Mitey
Mitey (minor) by Stone Gargoyle
"You get under my skin."
The character has millions of flesh eating bacteria living on his skin which prevent the character's body from becoming overly bulky and provide other benefits.
1. Abnormal Skin Growth: If the bacteria is scrubbed off with alcohol or antibacterial soap, it takes 2d4 melee rounds to return and causes the character's body to become awkward and less dexterous. During its absence, the character will suffer -1 to PB per melee round and be -2 to PP the first melee round, with an additional -1 PP per melee round. Lost PB returns at a rate of +1 per melee round. Lost PP regenerates at a rate of one point per hour.
2. Skin Mites: The skin mites live in the character's skin and regulate it by keeping it under control. As a result, the mites are always swarming all over him and can get into the skin of those touching his skin.
- Range: Touch, either through being touched or hit, or by touching or hitting someone.
- Duration: Transfer is instant. Skin mites transferred will attack the other person's skin for 2d4 melee rounds, or until scrubbed off by alcohol solution or antibacterial soap.
- Damage: 1d4 SDC damage per melee round. The itching from the mites will also make it hard to concentrate, imposing a penalty of -4 to all combat moves and -20% to skill performance.
- Attacks: Touching someone will only require one melee attack/action.
- Saving Throw: If making a saving throw vs. bacterial infection (14 or better, PE bonus applies), the person to whom the mites is transferred will on y take one melee round of damage and penalties.
3. Healing: Wounds close quickly as a result of the mites and the excess skin growth actually allows the character to heal at twice normal rate. The character is also +4 to save vs. toxins and poisons which affect the skin through contact.
4. Other Bonuses: +1d4 PE, +2d4 SDC