Minor Adaptation

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Minor adaptation (minor) by Iczer

The character is a minor, reflexive shape shifter, able to adapt his body to long and arduous tasks to increase efficiency and effectiveness.

Any time the character is working on a task that is prolonged, or arduous, his body adapts to better accommodate needs.

1) Skills adjustment: Whenever the character is performing the same physical skill over a period of time (1-4 hours, dependent on the skill) he gains +3% to any single relevant skill per level of experience. Bonuses gained from such a change may be kept long after the need has passed, up to an extra day per level, longer if he frequently practices the needed skill.

2) Endurance adjustment: Whenever performing long tasks which may require endurance, the character’s resistance to fatigue rises to compensate. At first level he fatigues at ¾ rate after the first hour of any long or repetitive task. At third level it becomes ½ rate, at fifth level 1/3rd, at 7th level ¼, and so on. The character only needs half as long to recover from that task, and is often accompanied by minor cosmetic adaptation. Note this fatigue rate only applies to the specific task and possibly related tasks. As with skills adjustment, as long as the skill is maintained, the bonus may be kept for one day per level.

3) Attribute adjustment: The character enjoys changed and increased attributes to better perform selected tasks. Every level, the character gains +1 point in an attribute when he adapts to a specific task. These points may be divided amongst related attributes. As with the above two sub abilities, the changes may be kept for 1 day per level, longer if the task is frequently attempted.

4) Example: Monkey wrench is a fifth level mutant Human, with, among other abilities, Minor Adaptation. He has been vacationing on the Cayman Islands, doing the usual fishing, snorkeling, and above all, swimming. After several hours, he has developed the following: +15% to the swimming skill, swimming fatigues him at 1/3rd rate and he has a+3 PS and a +2 PE. Mutation wise, he has developed larger lungs, webbed fingers, a dorsal fin, and powerful shoulders. He will look like this for up to five days (or less if he chooses), longer if he continues to swim every day (up to five days after he stops swimming)

5) Other bonuses: +4d6 SDC, +2 PE