Mind Field

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Mind field: [Major] by Iczer

'Let's look around'

The character can grow a series of small nodules, each the size of a golf ball and have them emerge from his body, floating around and augmenting his vision and intelligence.

1) Number of Nodules: 2D4+2. Add an additional one at every odd level. Each nodule has a Spd score of 30, an AR of 16 and an SDC of 25. the small size and speed of a nodule means that they are -8 to be struck and can only be done so with a called shot.

2) Effects of the nodules: Each nodule adds either a point of ME or IQ. They essentially are small balls of neural matter, continually linking with the character to create a networked 'hive mind'. The nodules hover around the character out to 15 feet and grant him a 360 degree view of that area. the nodules have good sensors, but with very poor range. While his 'mind field' is active, the character can see everything within 30 feet of him, able to see around corners and behind and above him at all times. This grants him +2 to parry, +2 to initiative and makes him immune to suprise within that area as well as granting an auto dodge. The nodules also add +10% to all 'sedentary' skills while active, and add +4 to perception Saving throws (where used).

3) Other abilities: One or all nodules can be grown from the skin in a single action, and can be absorbed at the same rate. To change the bonus of the nodules (From ME to IQ for instance) they need to be reabsorbed and then spat back out. Slamming someone with a nodule hurts and inflicts 2D4 damage (+3 to strike). However, the nodules instinctively attempt to avoid obstacles. A damaged nodule heals 1 SDC every minute when returned to the body, but a destroyed one regrows after 48 hours.