Mind Bond
Mind Bond (minor) by Stone Gargoyle
The superbeing can create a pseudopsionic link between himself and a target.
1. Mental Bond: The superbeing creates a mental link between himself and another person in range. When this happens, each will learn everything about the other, including all skills, secret identities, etc. Skill bonuses of the linked individuals may be applied to skills performed only during the active bond (so the character could perform Ingenious Gene's xenobiology skill at the same level of expertise as Gene, with all bonuses while the bond is present but with no bonuses when the memory is present but no actual bond exists). Both individuals retain memories after the bond is broken for only 3d4 hours. After that, the characters have only a 01-15% chance of recalling any of the other individual's memories.
- Range: 200 feet, +20 feet per level, line of sight (must make eye contact)
- Attacks: Eye contact and forging the link can be done as a single melee attack/action
- Duration: Actual psychic bond is only 2d6 minutes
- Saving Throw: Unwilling targets may save vs, psionic attack (14 or better, +1 at levels 4,8 and 12, ME bonus applies)
2. Mental Transmission: Telepathic 2-way communication is possible during the active link within a range of 600 feet, +10 feet per level.
3. Other Abilities and Bonuses:
- While the link is active, the superbeing enjoys +4 vs. psionic attack
- +1d6 ME