Mimic Animal
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Mimic animal [Major] by Iczer
'Oh goody..he brought a tiger'
The character can mimic the abilities of nearby animals. By identifying an animal within 60 feet, and by expending an action, the character gains the following:
- The animals PS, PP, PE and Spd attributes (May use his own if higher)
- Any and all natural skills the animal may possess
- Any and all natural powers possessed by the animal not reliant on extreme physiology changes. (IE it can gain a canines' sense of smell, or a birds sight, but not a bite attack or winged flight).
The character also heals HP and SDC equal to the animal's PE attribute. This can be done once per day per level of the character.
The character also acquires the animal's fighting abilities if any of them are better than his, and gains an additional attack per melee.
These abilities last only while the targeted animal is within range (60 feet) but do not fade for 1d4 melees after it does leave.
Other bonuses:
- The character has +10% to wilderness survival, as well as any skill when used on or against an animal.
- +40 SDC
- +2 PE