Mimery
Mimery (Major) by Stone Gargoyle
1.Mime Shift: The hero is able to shift his physical body partially out of phase into an alternate reality. This allows the hero to use objects from that reality in this one, thought the items will appear nonexistant to anyone who cannot See the Invisible, nondetectible with any sensory equipment. These objects include ladders, bicycles and weapons. Such invisible weapons are +1 to strike and impose a penalty on the defender of -4 to dodge or parry. Invisible bullets will penetrate AR as if the AR were 2 points lower. The hero himself gains a natural AR due to being phased of 10 against physical strikes and projectile weapons, including bullets. Energy attacks are not protected against. Any physical attacks by the hero will only inflict half damage, but he will also take half damage from physical strikes.
2.Effects: The hero loses all sense of hearing and speech to interact with his normal dimension, as sound is negated when phased. While this makes him Impervious to Sonic Attacks and Soundwaves and gives him +10% to Prowl, it also prevents any sort of verbal communication. The character will also appear as extreme hues, appearing black and white (his skin becoming pale white, as if wearing stage makeup, and any dark colors he is wearing becoming black and any light colors he is wearing becoming white). While out of phase, the hero becomes reduced to half attacks and moves at half normal speed. His weight is also reduced, giving him +10% to Acrobatic and Gymnastics skills.
3.Other Abilities and Bonuses:
- +20% to sign language and pantomime skills
- Can See the Invisible even when not phase shifted
- +4 to save vs. Horror Factor