Mime Bomb

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Mine Bomb Powers by Mr. Twist

Mime Bomb version 1 (minor) by Mr. Twist

This power turns any touched mime into an explosive bomb with a short fuse. The mime himself doesn't realize he's been converted until the last few seconds.

Range: Touch. This power only affects touched mimes. The area of effect of the damage is 20ft.
Damage: To others, 2D6 + 1D6 every third level of experience(3, 6, 9, 12, and 15). To the mime affected, death.
Time until explosion: At the end of whatever melee round the mime is affected by this power, they start to glow. At the beginning of the next melee round the mime explodes into fleshy chunks that damage nearby people. The explosion takes place at the beginning of the melee round before anyone takes an action.

Mime bomb version 2 (minor) by Mr. Twist

This power creates the illusion of a mime going through their normal routine (being in a box, drawing someone in with rope, etc...). This mime is intangible, though it does react to other people around it. Also, as the mime bomb gets ready to detonate, it starts visibly counting down.

Range: A mime bomb can be created 20ft + 10ft per level away from the user.
Attacks Used: Creating a mime bomb must be the first action in a melee round. Creating a mime bomb takes up one melee action.
Damage: 2D6 + 1D6 at levels 2, 4, 6, 8, 10, 12, and 14. This damage is to a 30ft radius.