Mental Energy

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Mental energy [Minor] by Iczer

'I never was popular at chess club...I kept blowing up the pieces'

The character can use the bio-electricity in his brain to perform real physical deeds.
By reducing his IQ and ME by 1, he can unleash a bolt of bio-electrical energy, inflicting 3D6 damage +1 per level of experience. This bolt has +8 to strike and has a range of 60 feet.
Alternatively, the character can sue the energy to create a field that operates much like a hand. This 'hand' has a range of 15 feet and a PS equal to The average of his IQ and ME scores. The hand has +4 to strike and parry, but burns 1 point of ME and IQ each melee round it is maintained. (on the plus side, it adds an extra attack). It inflicts 1D4 damage as a fist of energy (If the hand is strong enough tio lift his own weight, he may use it to lift himself up to 15 feet in the air and fly in this fashion at a spd equal to the average of his ME and IQ}.

Other notes:

The character gains a bonus of 1D4 to both IQ and ME
Lost Points recover at a rate of one every 10 minutes