Mega-Negation
Mega-Negation (Major) by Stone Gargoyle
"He's not so tough now..."
The superbeing has a type of power negation which causes any Mega-Hero or Mega-Villain in range to lose any bonuses, special mega-powers and Achilles Heels resulting from being a Mega-Hero. This includes their Supernatural PS, power range bonuses, and any type of Immortality, even if the said immortality is the result of a power they possess in addition to that possessed due to being a Mega-Hero.
1. Ranged Negation Attack: The superbeing can shoot a glowing beam of energy to strike the Mega-Hero at a greater distance.
- Range: 500 feet, plus 50 feet per level.
- Duration: Instant, effect lasts 2d4 hours.
- Attacks: Uses one melee attack/action
- Damage: In addition to the power negation effect, the energy beam does 1d6 points of damage, plus 1d6 per level. Those Mega-Heroes in flight when hit by the beam will lose the ability to stop themselves if flying using the added Speed provided by their Mega-Hero abilities.
- Bonus: +3 to strike (aimed,), +1 wild
2.Radius Negation Effect: The superbeing automatically radiates an area of negation by means of his presence in an area.
- Range: 50 foot radius, plus 5 feet per level
- Duration: The effect lasts only while the target is in range.
- Attacks: None, as effect is always on.
- Damage: The radius effect does no physical damage except that resulting from the sudden loss of increased strength or control of powers. Those Mega-Heroes in flight when entering the radius of effect will not lose speed but instead lose the ability to stop themselves if flying using the added Speed provided by their Mega-Hero abilities.
- Other Notes: While the beam attack can be seen, the radius one is not visible with normal vision. Those using ultraviolet vision or energy detection equipment will detect it, however, and even be able to track the superbeing by tracking the energy. It will be able to be seen by those able to See the Invisible, as well as trigger any Danger Sense powers of superbeings nearby.
3.Exceptions: Does not affect any bonuses to Hit Points or SDC the Mega-Hero might possess, including Tremendous SDC. It does not affect Undead creatures or gohsts and astral beings, even if considered Mega-Heroes. It also does not affect aliens with Mega-Hero abilities as traits of their race and/or species. Energy Expulsion attacks entering the radius of effect are not lessened as a result of entering the field, since the power affects the Mega-Hero and not the expression of his powers entering the field.
4.Other Abilities and Bonuses:
- +4 to save vs. Radiation sickness
- Resistant to Energy Expulsion attacks (half damage and effects)